// sikongxuan.c
// Date: Oct.18 1999 by Lonely
#include <ansi.h>;
inherit NPC;

void create()
{
        set_name("司空玄", ({ "sikong xuan", "sikong", "xuan" }));
        set("title", HIY"神农帮帮主"NOR);
        set("age", 52);
        set("gender", "男性");
        set("long", "这是一个瘦小的老者，高出旁人，颏下一把山羊胡子，神态
甚是倨傲，原来他就是区区神农帮的帮主。\n");
        set("attitude", "peaceful");

        set("shen_type", -1);
        set("str", 24);
        set("per", 20);
        set("dex", 16);
        set("neili", 1000);
        set("max_neili", 1000);
        set("combat_exp", 150000);
        set("shen_type", -1);
        set_temp("apply/armor", 60);

        set_skill("dodge", 80);
        set_skill("parry", 80);
        set_skill("force", 80);
        set_skill("strike", 80);
        set_skill("chousui-zhang", 80);
        set_skill("claw", 80);
        set_skill("sanyin-wugongzhao", 80);
        map_skill("dodge", "zhaixinggong");
        map_skill("strike", "chousui-zhang");
        map_skill("claw", "sanyin-wugongzhao");
        map_skill("parry", "chousui-zhang");
        prepare_skill("strike", "chousui-zhang");
        prepare_skill("claw", "sanyin-wugongzhao");

        setup();
        carry_object("/d/xingxiu/npc/obj/yaochu")->wield();
        carry_object("/clone/cloth/cloth")->wear();
}
